What the platform does
Everything below is built and in use. None of it is planned, announced or in preparation.
Live console
Output in real time over WebSocket, input straight into the process. For bots the stream is output only.
File manager
Upload, download, edit and unpack archives in place. Everything streams; nothing is held whole in memory on the way.
Backups
Create, restore and download. The number of slots is part of the plan.
MySQL
A real database with its own user, grant and connection cap. Reachable from inside the server and from home.
Schedules
A restart, a backup or a command at an hour, read in Europe/Berlin.
Team
Invite another account. It gets the console and the files, never control of the instance.
Discord alerts
Started, stopped, crashed, backed up, paused — as a webhook into your server.
Extra ports
Further ports from the node's range, with a label. The platform picks the number so nothing collides.
Environment variables
Stored encrypted, never returned in plaintext.
Plugin browser
Search over the Modrinth API, matched to your loader, with the checksum verified on install.
Change version
Runs the template's setup again without touching the world, the plugins or any edited config.
MOTD and icon
Server line and 64×64 icon, with a preview of the row a player actually sees.
Player count
The node asks the server itself. "No answer" stays distinct from "zero players".
Two-factor
TOTP with single-use recovery codes. A code stands in for the app everywhere, including switching it off.
Sessions
See the signed-in devices and revoke them one at a time or all at once.
Support PIN
Eight digits, valid a day, withdrawable at any time. Support never sees the code, only a yes or a no.